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Devlog
There's no I in teiam
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Devlog
Final devlog
June 01, 2025
by
Dinorexisthebest
Ok it's the finallll devloggggggg Summary: Wow this week was busy, I got so much done, the game might as well be finished! Oh wait. Yeah the game is now done, I'm quite happy with it, but there could...
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Player Guide
June 01, 2025
by
Dinorexisthebest
Ok so this is the player guid for the game, although I do recommend you play the game without looking through this first. There's No I in Teiam , player guide: Your goal is to find a friend. Once you'...
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Final Product
June 01, 2025
by
Dinorexisthebest
Hi, so yeah the game is done, it feels good, but I still wish I had more time do make it even better. Anyways time to compare the finished game to the design document: Differences between the final ga...
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Devlog 5
May 25, 2025
by
Dinorexisthebest
Ok time for the 5th Devlog where I basically finished a bunch of stuff and made my game into more of a game rather than a buggy mess. Anyway this week's theme was Polish and UI. Intro: This week invol...
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Game Testing
May 23, 2025
by
Dinorexisthebest
This is a devlog that regards the testing part of the assignment. Testing was done on discord. Form: https://docs.google.com/forms/d/1otQwnlZlb6Jfqx-4tCJbskAa0kDy8s-59c1yH-Z9w6g/edit...
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Devlog 4
May 18, 2025
by
Dinorexisthebest
Note: I submitted on mylo as normal but actually forgot to hit save here... (good thing I didn't close the tab lol). Hi so yeah, this is the fourth devlog in which the topic was presentation and graph...
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Devlog 3
May 11, 2025
by
Dinorexisthebest
This is the third devlog, where the topic Enemies / Interaction / Puzzles will be covered. Not a whole lot was done this week compared to last week as the main focus was getting the multiplayer sectio...
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Devlog 2
May 04, 2025
by
Dinorexisthebest
This second devlog will cover the topic basic level blocking. The first thing I needed to do was create a camera that would keep track of all characters at the same time, no matter where they were. In...
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Devlog 1
April 28, 2025
by
Dinorexisthebest
This first devlog will cover player movement. The first thing that was done was creating the 3 characters that will have their own movement system. They were colour coded and their size was changed in...
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Game concept devlog
April 11, 2025
by
Dinorexisthebest
Working title: There’s no I in teiam. Concept statement: In this multiplayer game, players will have to progress levels by solving puzzles and completing platforms. Players will need to learn to tru...
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